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Alliance Tech[]

Donations[]

Alliance members can donate resources to alliance tech, in order to gain rewards which are as follows.

  1. Achievement Points - Used to upgrade achievement level
  2. Alliance EXP - Used to upgrade Alliance level
  3. Alliance Honor - Used to obtain items from the Alliance Store

Each member has 25 donation chances and each chance takes 10 mins to recover. Resources (food, wood, metal or gas) are used for donation depending on the type of tech.

R5 or R4 can select a priority on Alliance tech , which gives an additional +20% donation Rewards.

However donations with Biocaps are Unlimited.

Tech[]

In total there are 10 alliance Tech levels , with each level having different stats

Alliance membership[]

This tech allows an increase to the alliance membership limit. By default alliance starts with 50 members and donating to this tech at max level allows for an additional 50 members.

5,000 Food is required for one donation for each tech to be researched.

Alliance Membership
Level Tech 1 Tech 2 Tech 3 Tech 4 Tech 5 Tech 6 Tech 7 Tech 8 Tech 9 Tech 10
1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
2 +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
3 +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
4 +4 +4 +4 +4 +4 +4 +4 +4 +4 +4
5 +5 +5 +5 +5 +5 +5 +5 +5 +5 +5


Level 5 in each Tech is the maximum value. Alliance membership limit is increase to +5 at level 5 for each Tech level. If 10 Techs are researched fully then an additional 50 members can join the alliance.

Rally Slots[]

Increases Rally slots against enemy chiefs.

This Tech has 5 levels to be researched each with one level.

Rally Slots
Level Rally Slots I

(Tech 1)

Rally Slots II

(Tech 3)

Rally Slots III

(Tech 5)

Rally Slots IV

(Tech 7)

Rally Slots V

(Tech 9)

1 +1 +1 +1 +1 +1


At max level, this tech gives each player in the alliance an additional 5 slots for rallies against enemy players

Timer Help Duration[]

Increases the duration of ally Timer help. There are total 5 tech levels for timer help duration each having 3 levels. Researching this tech allows to reduce the duration with helps from your ally members . This is very useful for healing during bunker events, CC and SVS , reducing the timer for research and construction as well .

Timer Help Duration
Level Tech Level I Tech Level II Tech Level III Tech Level IV Tech Level V
1 +10 +10 +10 +10 +10
2 +20 +20 +20 +20 +20
3 +30 +30 +30 +30 +30

Units are in seconds.

Level 3 in each tech level is the max value. If this tech is max researched, duration of 150 seconds is reduced per help received from alliance members. (helps limited to 15, see Timer Helps Tech ).

Timer Helps[]

Researching this techs increases the number of Timer helps you can receive from your allies. There are 5 tech levels with each having 3 levels of research.

5,000 Food is required to donate to this tech.

Timer Helps
Level Tech Level I Tech Level II Tech Level III Tech Level IV Tech Level V
1 +1 +1 +1 +1 +1
2 +2 +2 +2 +2 +2
3 +3 +3 +3 +3 +3


Level 3 value is the maximum for each tech level. If this research is maxed , each player can receive help from maximum of 15 members

Reinforcement Capacity[]

Researching this tech increases the number of reinforcement troops you can receive from your alliance members. There are total 5 tech levels, each having different sub levels.

Reinforcement Capacity
Level Tech I Tech II Tech III Tech IV Tech V
1 +1.00 K +1.00 K +1.00 K +1.00 K +1.00 K
2 +2.00 K +2.00 K +2.00 K +2.00 K +2.00 K
3 +3.00 K +3.00 K +3.00 K +3.00 K +3.00 K
4 +4.00 K +4.00 K +4.00 K +4.00 K
5 +5.00 K +5.00 K +5.00 K
6 +6.00 K +6.00 K
7 +7.00 K

At max research, each player can receive an additional reinforcements of 23,000 Troops (3k+4k+5k+6k+7k)


Alliance Hospital Capacity[]

Researching this tech increases the alliance hospital capacity. There are 5 techs in this level each with another 3 levels. 5,000 Food is required per donation to this tech.

Alliance Hospital Capacity
Level Tech Level I Tech Level II Tech Level III Tech Level IV Tech Level V
1 +10.00 K +10.00 K +10.00 K +10.00 K +10.00 K
2 +20.00 K +20.00 K +20.00 K +20.00 K +20.00 K
3 +30.00 K +30.00 K +30.00 K +30.00 K +30.00 K

This tech is still under development by the developers. Donate to this tech as last priority.

Level 3 value is the maximum level for each tech level. At max research, the alliance hospital capacity has beds for 150,000 troops.

Infantry Attack[]

Researching this tech increases the attack stats of your infantry. There are 4 tech levels with each level having additional 3 levels.

Infantry Attack
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the infantry attack is increase by 6.00% (1.50*4)


Infantry Defense[]

Researching this tech increases the Defense stats of your infantry. There are 4 tech levels with each level having additional 3 levels.

Infantry Defense
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the infantry defense is increase by 6.00% (1.50*4)

Infantry Lethality[]

Researching this tech increases the damage stats of your infantry. There are 4 tech levels with each level having additional 3 levels.

Infantry lethality
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the infantry lethality is increase by 6.00% (1.50*4)

Infantry Health[]

Researching this tech increases the health stats of your infantry. There are 4 tech levels with each level having additional 3 levels.

Infantry health
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the infantry health is increase by 6.00% (1.50*4)


Ranged Attack[]

Researching this tech increases the attack stats of your hunters. There are 4 tech levels with each level having additional 3 levels.

Hunter Attack
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research , the Hunter attack is increase by 6.00% (1.50*4)


Hunter Defense[]

Researching this tech increases the Defense stats of your Hunters. There are 4 tech levels with each level having additional 3 levels.

Hunter Defense
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research , the hunter Defense is increase by 6.00% (1.50*4)

Ranged Health[]

Researching this tech increases the health stats of your hunters. There are 4 tech levels with each level having additional 3 levels.

Ranged Health
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the hunter health is increase by 6.00% (1.50*4)

Hunter Lethality[]

Researching this tech increases the damage stats of your Hunters. There are 4 tech levels with each level having additional 3 levels.

Hunter Lethality
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the hunter lethality is increase by 6.00% (1.50*4)

Rider Attack[]

Researching this tech increases the attack stats of your Riders. There are 4 tech levels with each level having additional 3 levels.

Rider Attack
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Rider attack is increase by 6.00% (1.50*4)

Rider Defense[]

Researching this tech increases the Defense stats of your Riders. There are 4 tech levels with each level having additional 3 levels.

Rider Attack
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Rider attack is increase by 6.00% (1.50*4)

Rider Health[]

Researching this tech increases the health stats of your Riders. There are 4 tech levels with each level having additional 3 levels.

Rider Health
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Rider health is increase by 6.00% (1.50*4)

Rider Lethality[]

Researching this tech increases the damage stats of your Riders. There are 4 tech levels with each level having additional 3 levels.

Rider Lethality
Level Tech Level I Tech Level II Tech Level III Tech Level IV
1 +0.50 % +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Rider Lethality is increase by 6.00% (1.50*4)

Troop Attack[]

Researching this tech increases the attack stats of your Troops (Infantry, Riders and Hunters) . There are 3 tech levels with each level having additional 3 levels.

Troop Attack
Level Tech Level I Tech Level II Tech Level III
1 +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Troops attack is increase by 4.50% (1.50*3)

Troop Defense[]

Researching this tech increases the defense stats of your Troops (Infantry, Riders and Hunters). There are 3 tech levels with each level having additional 3 levels.

Troop Defense
Level Tech Level I Tech Level II Tech Level III
1 +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Troops defense is increase by 4.50% (1.50*3)

Troop Lethality[]

Researching this tech increases the damage stats of your Troops (Infantry, Riders and Hunters). There are 3 tech levels with each level having additional 3 levels.

Troop Lethality
Level Tech Level I Tech Level II Tech Level III
1 +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Troops lethality is increase by 4.50% (1.50*3)

Troop Health[]

Researching this tech increases the health stats of your Troops (Infantry, Riders and Hunters). There are 3 tech levels with each level having additional 3 levels.

Troop Attack
Level Tech Level I Tech Level II Tech Level III
1 +0.50 % +0.50 % +0.50 %
2 +1.00 % +1.00 % +1.00 %
3 +1.50 % +1.50 % +1.50 %


Level 3 value is the max value for each level tech. At max research, the Troops health is increase by 4.50% (1.50*3)

SUSTAINABILITY[]

When all the research techs in the alliance are researched, players can donate to sustainability tech in order to obtain the alliance honor points. Donations to this tech are unlimited.

Assigning this tech as priority will result in 20% donation rewards.

Max Stats[]

The following are the over view of max stats when all the alliance tech is researched.

Alliance Tech Max Stats
Alliance Member Ship +50
Rally Slots +5
Timer Help Duration 150 s
Timer Helps 15
Reinforcement Capacity +23,000
Alliance Hospital Capacity +150,000


Tech Infantry Riders Hunters Troop
Max Stats
Attack +4.50% +4.50% +4.50% +4.50%
Defense +4.50% +4.50% +4.50% +4.50%
Lethality +4.50% +4.50% +4.50% +4.50%
Health +4.50% +4.50% +4.50% +4.50%


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